Rock-paper-scissors

In this approach, units or abilities in the game are balanced around a rock-paper-scissors style system, where each unit or ability is strong against certain other units or abilities, but weak against others. This encourages players to mix and match different units or abilities in order to find the most effective combination.

    1. Design a set of defensive towers and enemy units that are balanced around a rock-paper-scissors style system. For example, you could have towers that are effective against certain types of enemy units, but weak against others.
    2. During playtesting, pay attention to how the different towers and enemy units interact with each other and make adjustments as needed to ensure that each unit has its own unique strengths and weaknesses.
    3. Encourage players to mix and match different towers and units in order to find the most effective combination.

By following this approach, you can create a tower defense game that encourages players to think strategically and experiment with different combinations of towers and units. This can add an additional layer of depth and replayability to the game, as players try to find the most effective strategies for each level.

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